Standout demos from Steam Next Fest gathered in one showcase
Steam Next Fest’s June 2026 lineup brought together standout demos and first looks across action-RPGs, co-op projects, a music sim, and tactical roguelike experiments.

Steam Next Fest’s June 2026 edition brought demos and first looks from a wide range of genres to a single showcase. Among the festival’s standout titles were single-player action-RPGs, co-op projects, a music simulation game, and tactical roguelike experiments. To keep the conversation from scattering, it makes sense to collect this selection under one roof; after all, the common thread among these notable games was that they all gave players a direct hands-on opportunity through early access or a demo.
Combat systems took center stage on the action-RPG side

One of the most talked-about titles in this showcase was Sword Sage: Awakening. The game stood out with a combat system inspired by Bruce Lee and drew attention for quickly breaking away from classic action-RPG habits. Its structure, built around dodging and counterattacks, made the game’s Soulslike direction especially clear. The clearest message from the first look was this: here, timing mattered just as much as reflexes.
Monster Fantasy offered a more relaxed tone at the same festival. In the game’s very early build, players were given two different paths. Those who wanted to could head out on monster hunts, while others could stay on the side of bug collecting and building a quiet life with villagers. This structure allowed different gameplay rhythms to be tested within a single demo. The diversity of the festival lineup became especially visible here.
Hundred Nights: DIFU, meanwhile, stood out with its opening tutorial sections. Blending Chinese mythology with a satirical twist that recalls the tone of Two Point, the game offered players the idea of building their own hell. Its theme of punishing incoming souls created a different tone alongside the festival’s more serious titles. Seeing projects with such distinct textures side by side within a single event did a good job of capturing Steam Next Fest’s character.
The co-op and extraction side gave the festival its harsher edge
One of the clearest sources of tension in the Steam Next Fest selection was . The game combines co-op progression, PvPvE encounters, and extraction mechanics with Soulslike combat. In its open beta state, the structure forced players to enter dangerous areas, collect loot, and make it back alive. As the stakes rose, so did the tension. Its third-person melee focus, in particular, stood out as the main feature separating it from its peers. In a period where debates like have become more common, different takes on the extraction format are drawing more attention.
Sources
- https://www.ign.com/videos/sword-sage-awakening-the-first-preview
- https://www.ign.com/videos/monster-fantasy-the-first-preview
- https://www.ign.com/videos/hundred-nights-difu-the-first-preview
- https://www.pcgamer.com/games/rpg/mistfall-hunters-demo-might-finally-convince-me-a-souls-sicko-to-give-extraction-games-a-proper-go-even-if-its-more-modern-god-of-war-than-nightreign/
- https://www.ign.com/videos/offbeat-official-gameplay-trailer
- https://rogueliker.com/https-rogueliker-com-steam-next-fest-june-2026-roguelike-demos/
- https://80.lv/articles/this-new-co-op-dark-fantasy-rpg-is-like-elden-ring-meets-arc-raiders
- https://www.ign.com/videos/solis-tales-of-tortuga-official-announcement-trailer
