Ubisoft Confirms New Projects for Assassin’s Creed
Ubisoft confirms multiple new Assassin’s Creed projects are in the works, including Hexe, Jade, and Invictus, though the company says the rest of the year will be quieter than usual.

Ubisoft has confirmed that new games are on the way for Assassin’s Creed. While the company says there are multiple projects planned for the series’ future, it also made clear that it expects a quieter release calendar than usual for the rest of the year. The picture suggests that momentum is continuing on the Assassin’s Creed front, but that players should not expect a big wave of launches in the short term.
Three projects stand out in the series roadmap
The projects mentioned for Assassin’s Creed include Codename Hexe, Jade, and Invictus. These three games each point the series in a different direction. One is described as a darker, narrative-driven experience, one is moving into mobile, and the other is drawing attention with its multiplayer focus.
There is currently no confirmed release window or platform information for Codename Hexe. Even so, the project was announced in 2022, and according to franchise content director Jean Guesdon, players should expect a “unique, darker, narrative-driven Assassin’s Creed experience.” The game is also said to take place during a critical period in history. Its teaser and earlier reports have pointed toward 16th-century Europe and the witch trials. Leaks have also suggested the presence of magical abilities, though that claim has not been confirmed. In addition, management changes and rumors of internal restructuring throughout 2026 have led some to believe the project may have shifted away from its original plan.

Jade is taking the series in a different direction on mobile
Assassin’s Creed Jade is being presented as one of the most notable projects on the series’ mobile side. The game is being developed for Android and iOS, but at first glance it reportedly looks more like a console release than a typical phone game. That detail suggests a more ambitious approach than the series’ earlier mobile efforts.
Jade was first announced in 2022. In 2023, a gameplay showcase was shared. That presentation reportedly featured parkour, stealth, and melee combat elements aligned with the open-world Assassin’s Creed formula. The game has already gone through closed beta testing, but there is still no word on a full release.
The story setup is also clear. The game is set in China during the Qin Dynasty and offers an adventure taking place in 215 BCE. Players will also be able to parkour along the Great Wall of China and explore ancient Chinese cities. For the first time in the series, a fully customizable assassin role will also be introduced with this project.
Invictus will be Assassin’s Creed’s multiplayer experiment
Assassin’s Creed Invictus remains one of the most mysterious projects in the series so far. No release window or platform details have been announced. Even so, one thing is clear: Invictus will be a PvP-focused Assassin’s Creed experience led by a special team within Ubisoft Montreal with For Honor veterans on board.
What kind of game it will ultimately be is still unknown. Story, characters, and setting details have not been revealed. Some rumors suggested it could be an Assassin’s Creed game in the style of Fall Guys or have visuals similar to Fortnite. However, Jean Guesdon said Invictus does not exactly match what those rumors describe. That suggests the project may be different from what outsiders currently assume.
Multiplayer is not entirely new to the series. Brotherhood featured PvP modes, Black Flag included similar content, and Unity offered co-op missions. Invictus appears to be a new interpretation of that tradition.
Ubisoft is painting a quieter picture for the rest of the year
Another important part of Ubisoft’s message is hidden in the calendar. Although the company confirmed that new Assassin’s Creed projects are in development, it also said this year will not be as busy as most others. In other words, the future of the series is clearly mapped out, but players should not expect back-to-back major releases in the near term.
That makes the situation notable not just for Assassin’s Creed, but for Ubisoft’s broader game strategy as well. The company is keeping new projects on the table while also spacing them out over time. As a result, the series’ long history, which will be approaching its 20th year in 2027, is shaping up less like one massive launch burst and more like a roadmap unfolding piece by piece.
Looking at the content slate, the picture comes together in the same way: Hexe is positioned as a darker, more story-driven experience, Jade is a larger-scale move into mobile, and Invictus is the next test for multiplayer. Ubisoft’s confirmed plans show that the Assassin’s Creed brand is not built around a single game, but around a long future spread across different formats.